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【Game Introduction】
>> What kind of experience would it be to combine MOBA and RTS in a war strategy game, where multiplayer confrontation meets real-time combat?
>> When Caesar and Cao Cao meet on the battlefield, who will be the winner?
>> With 80,000 people in a vast and free world, exploring, gathering, producing, developing, and fighting, what kind of stories will happen?

The answer is here!

《Rise of Kingdoms》creates a battlefield you've never seen before -
The world's legendary leaders gather here, Cao Cao, Caesar, Minamoto no Yoshitsune, Frederick... The most brilliant stars in human history meet on this huge and realistic sandbox world and gather under your command.

As the consul of the heroes, you start from a corner of the map, explore the war fog, and gather the alliance legions;
As your strength grows, you will fight in the sanctuary with your alliance, defend the fortresses to divide the territory, and dominate one side;
When the fog fades and the全貌 of the world appears, a huge war chess game is presented in front of your eyes, surrounded by powerful enemies. You can either unite or attack and conquer. Everyone desires to dominate the throne of the central temple of the world.
Between maneuvering and strategizing, the direction where the sword points is the peak of all nations.

To reach the throne, you not only need to have a macroscopic strategic vision but also be good at on-the-spot tactical command - 《Rise of Kingdoms》imitates the real war logic. With free marching and real-time combat, the army can move freely and be stationed anywhere on the map. When encountering enemies, you can start a battle temporarily. If the situation is not right, you can also withdraw troops to break off the battle. The free marching operation brings a rich space for tactical deduction, making every battle full of variables.

In this battle mode, the war scenes have become extremely grand and intuitive. Real-time legion battles with a thousand people on the same screen are staged everywhere every day. Everything happens instantly on the large map, demonstrating to you the cold weapon war aesthetics that big is beautiful and more is better.

Even after the throne is determined, the later stage of the game will not fall into boredom and dullness. This is a world where war never stops - In the future, there will be 30V30 alliance matching duels, cross-server battles with eight kingdoms in chaos, and various season-based gameplay to enrich the long-term experience. With different maps, gameplay, and scenarios, it gives more room for your tactical strategies and strategic operations to be displayed.

War never stops, and it's not just about war. Free marching can deduce wonderful tactics or become a tool to express emotions, arranging celebration processions and staging various happy or warm moments. Consuls fight side by side here, extending friendship and affection. Only a free and real world can make the connection between people produce such real bonds.

This is 《Rise of Kingdoms》

Consul, follow our footsteps

- Thousands of troops, fight immediately!

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